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00007 #import "NSObject.h"
00008
00009 @interface WDABoundingBox : NSObject
00010 {
00011 struct _NSRect mRect;
00012 float mRotation;
00013 BOOL mFlipX;
00014 BOOL mFlipY;
00015 }
00016
00017 - (id)initWithRect:(struct _NSRect)fp8 rotation:(float)fp24 flipX:(BOOL)fp28 flipY:(BOOL)fp32;
00018 - (struct _NSRect)rect;
00019 - (void)setRect:(struct _NSRect)fp8;
00020 - (float)rotation;
00021 - (void)setRotation:(float)fp8;
00022 - (BOOL)flipX;
00023 - (void)setFlipX:(BOOL)fp8;
00024 - (BOOL)flipY;
00025 - (void)setFlipY:(BOOL)fp8;
00026
00027 @end
00028