UIHardware Klassenreferenz

#import <UIHardware.h>

Abgeleitet von NSObject.

Aufstellung aller Elemente


Öffentliche, statische Methoden

(float) + statusBarHeight
(void) + _setStatusBarHeight:
(struct CGSize+ mainScreenSize
(struct CGRect+ fullScreenApplicationContentRect
(int) + ringerState
(int) + deviceOrientation:
(BOOL) + setSpeakerPhoneEnabled:
(BOOL) + isTTYEnabled
(struct CGSize+ TVScreenSize
(float) + TVHorizontalPixelScale
(BOOL) + _TVOutStatus:
(BOOL) + TVOutCapableAndPreferred
(BOOL) + TVOutCapable
(void) + alertSheet:buttonClicked:
(void) + accessoryAvailabilityChanged
(id) + deviceName
(id) + localizedDeviceName

Ausführliche Beschreibung

Definiert in Zeile 9 der Datei UIHardware.h.


Dokumentation der Elementfunktionen

+ (float) statusBarHeight  

+ (void) _setStatusBarHeight: (float)  fp8  

+ (struct CGSize) mainScreenSize  

+ (struct CGRect) fullScreenApplicationContentRect  

+ (int) ringerState  

+ (int) deviceOrientation: (BOOL)  fp8  

+ (BOOL) setSpeakerPhoneEnabled: (BOOL)  fp8  

+ (BOOL) isTTYEnabled  

+ (struct CGSize) TVScreenSize  

+ (float) TVHorizontalPixelScale  

+ (BOOL) _TVOutStatus: (BOOL)  fp8  

+ (BOOL) TVOutCapableAndPreferred  

+ (BOOL) TVOutCapable  

+ (void) alertSheet: (id)  fp8
buttonClicked: (int)  fp12 

+ (void) accessoryAvailabilityChanged  

+ (id) deviceName  

+ (id) localizedDeviceName  


Die Dokumentation für diese Klasse wurde erzeugt aufgrund der Datei: