#import <UIAnimator.h>
Abgeleitet von NSObject.
Öffentliche Methoden | |
| (void) | - dealloc |
| (void) | - addAnimation:withDuration:start: |
| (void) | - addAnimations:withDuration:start: |
| (void) | - removeAnimationsForTarget: |
| (void) | - removeAnimationsForTarget:ofKind: |
| (void) | - startAnimation: |
| (void) | - stopAnimation: |
| (float) | - fractionForAnimation: |
Öffentliche, statische Methoden | |
| (id) | + sharedAnimator |
| (void) | + disableAnimation |
| (void) | + enableAnimation |
Geschützte Attribute | |
| NSMutableArray * | _animations |
| double | _lastUpdateTime |
| struct __GSHeartbeat * | _lcdHeartbeat |
| struct __GSHeartbeat * | _tvHeartbeat |
| int | _lcdCount |
| int | _tvCount |
Definiert in Zeile 11 der Datei UIAnimator.h.
| + (id) sharedAnimator |
| + (void) disableAnimation |
| + (void) enableAnimation |
| - (void) dealloc |
Implementiert NSObject.
| - (void) addAnimation: | (id) | fp8 | ||
| withDuration: | (double) | fp12 | ||
| start: | (BOOL) | fp20 | ||
| - (void) addAnimations: | (id) | fp8 | ||
| withDuration: | (double) | fp12 | ||
| start: | (BOOL) | fp20 | ||
| - (void) removeAnimationsForTarget: | (id) | fp8 |
| - (void) removeAnimationsForTarget: | (id) | fp8 | ||
| ofKind: | (Class) | fp12 | ||
| - (void) startAnimation: | (id) | fp8 |
| - (void) stopAnimation: | (id) | fp8 |
| - (float) fractionForAnimation: | (id) | fp8 |
- (NSMutableArray*) _animations [protected] |
Definiert in Zeile 13 der Datei UIAnimator.h.
- (double) _lastUpdateTime [protected] |
Definiert in Zeile 14 der Datei UIAnimator.h.
- (struct __GSHeartbeat*) _lcdHeartbeat [read, protected] |
Definiert in Zeile 15 der Datei UIAnimator.h.
- (struct __GSHeartbeat*) _tvHeartbeat [read, protected] |
Definiert in Zeile 16 der Datei UIAnimator.h.
- (int) _lcdCount [protected] |
Definiert in Zeile 17 der Datei UIAnimator.h.
- (int) _tvCount [protected] |
Definiert in Zeile 18 der Datei UIAnimator.h.