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00007 #import "LKLayer.h"
00008
00009 @interface FigCaptionLayer : LKLayer
00010 {
00011 struct FigCaptionLayerState *_priv;
00012 }
00013
00014 - (id)init;
00015 - (void)setFontName:(const char *)fp8;
00016 - (void)dealloc;
00017 - (void)resetCaptions;
00018 - (void)relayoutRowLayers;
00019 - (void)createRowLayers;
00020 - (void)drawUnichar:(unsigned short)fp8 italics:(BOOL)fp12 underline:(BOOL)fp16 inRect:(struct CGRect)fp20 inContext:(struct CGContext *)fp36;
00021 - (void)drawRow:(int)fp8 commands:(id)fp12 inBounds:(struct CGRect)fp16 inContext:(struct CGContext *)fp32;
00022 - (void)processCaptionCommand:(unsigned int)fp8 data:(struct __CFDictionary *)fp12;
00023
00024 @end
00025