#import <UIView-Animation.h>
Öffentliche Methoden | |
| (void) | - addAnimation:forKey: |
Öffentliche, statische Methoden | |
| (void) | + beginAnimations: |
| (void) | + beginAnimations:context: |
| (void) | + endAnimations |
| (void) | + setAnimationDelegate: |
| (void) | + setAnimationFromCurrentState: |
| (void) | + setAnimationPosition: |
| (void) | + disableAnimation |
| (void) | + enableAnimation |
| (void) | + setAnimationDuration: |
| (void) | + setAnimationDelay: |
| (void) | + setAnimationFrameInterval: |
| (void) | + setAnimationStartTime: |
| (void) | + setAnimationCurve: |
| (void) | + setAnimationRepeatCount: |
| (void) | + setAnimationAutoreverses: |
| (void) | + setAnimationRoundsToInteger: |
| (void) | + setAnimationTransition:forView:cache: |
| (void) | + setAnimationWillStartSelector: |
| (void) | + setAnimationDidStopSelector: |
Definiert in Zeile 9 der Datei UIView-Animation.h.
| + (void) beginAnimations: | (id) | fp8 |
| + (void) beginAnimations: | (id) | fp8 | ||
| context: | (void *) | fp12 | ||
| + (void) endAnimations |
| + (void) setAnimationDelegate: | (id) | fp8 |
| + (void) setAnimationFromCurrentState: | (BOOL) | fp8 |
| + (void) setAnimationPosition: | (struct CGPoint) | fp8 |
| + (void) disableAnimation |
| + (void) enableAnimation |
| + (void) setAnimationDuration: | (double) | fp8 |
| + (void) setAnimationDelay: | (double) | fp8 |
| + (void) setAnimationFrameInterval: | (double) | fp8 |
| + (void) setAnimationStartTime: | (double) | fp8 |
| + (void) setAnimationCurve: | (int) | fp8 |
| + (void) setAnimationRepeatCount: | (float) | fp8 |
| + (void) setAnimationAutoreverses: | (BOOL) | fp8 |
| + (void) setAnimationRoundsToInteger: | (BOOL) | fp8 |
| + (void) setAnimationTransition: | (int) | fp8 | ||
| forView: | (id) | fp12 | ||
| cache: | (BOOL) | fp16 | ||
| + (void) setAnimationWillStartSelector: | (SEL) | fp8 |
| + (void) setAnimationDidStopSelector: | (SEL) | fp8 |
| - (void) addAnimation: | (id) | fp8 | ||
| forKey: | (id) | fp12 | ||